Here's a Model i put together using with the approach of trying to get something simple yet effective in Engine (UE4) while using Marvelous Designer within the piece. Had a lot of fun putting this together and as always learned a lot along the way.
Softwares used: UE4, Marvelous Designer, Substance Painter, Photoshop, Zbrush, Topogun, XNormal, 3ds Max