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Real Time Sci Fi Character (UE4)

Here's a Model i put together using with the approach of trying to get something simple yet effective in Engine (UE4) while using Marvelous Designer within the piece. Had a lot of fun putting this together and as always learned a lot along the way.

Softwares used: UE4, Marvelous Designer, Substance Painter, Photoshop, Zbrush, Topogun, XNormal, 3ds Max

Front

Front

Back

Back

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UE4 Window Grab

UE4 Window Grab

Scene Set Up

Scene Set Up

Lighting

Lighting

Flat

Flat

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Flat