This is my submission to the Polycount/Riot Contest that went on recently. We were to make a piece dedicated towards Riot'sLeague of Legends game. I made a concept on their character Ahri. Since the contest was around December, i decided to do a christmas themed piece. The texture was done using only a baked Ambient Occlusion map as a Base.
Rigged by Michael Swann: http://michaelswann86.wix.com/portfolio