For this project i had the privilege to work with a fully scanned Astronaut suit. I was tasked to clean up the scanned model and model any missing pieces while taking it through the usual lowpoly/texture pipeline. Lots of feedback came from the client so close and frequent communication became a benefiting factor in this piece. Unfortunately i was only able to grab the Base Color texture from the file library before I was moved onto another project which prevented me from having access to this project's files.
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Demo Video