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Cosmonaut

This was another task where i was given a scanned model but this time it was a Cosmonaut. The task was similar: clean up the scanned model and model any missing pieces while taking it through the usual lowpoly/texture pipeline. Much more feedback and communication came through for this piece as it's planned direction changed multiple times during the development of this asset but the client and I were able to closely work things out to find a suitable answer to the questions that came along the pipeline.

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Demo Video

Textured Model

Textured Model

Wireframe

Wireframe

Textures

Textures