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Travis Ngov
Travis Ngov
Character Artist @ Respawn Entertainment (Apex Legends)
Rancho Cucamonga, United States

Summary

7 years experienced 3D Character Artist with a background in working at EA Bioware (SWOTR) as a Character Artist, Fenix Fire Entertainment (Osiris New Dawn) as a Lead Artist and now at Respawn Entertainment (Apex Legends) as a Character Artist.

Skills

3D ModelingTexturingDigital SculptingPhysically Based RenderingRenderingDigital PaintingConcept ArtSketching

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Quixel Suite
Quixel Suite
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
TopoGun
TopoGun
xNormal
xNormal
Redshift
Redshift
Keyshot
Keyshot
UDK
UDK
Marvelous Designer
Marvelous Designer
Substance 3D Designer
Substance 3D Designer
CrazyBump
CrazyBump

Experience

  • Realtime 3D Artist II (Character Art) at Magnopus
    April 2019 - Present

    Tasked to work with a wide range of projects with both stylistic and realistic art direction. Specialized in the character pipeline while helping in other avenues as needed (Environments, Props and concepting).

  • Lead Artist at Fenix Fire Entertainment
    Ontario, United States of America
    December 2016 - October 2018

    Lead a team of artists while developing assets (Characters, creatures, textures, trim sheets, rigs)

  • Character Artist at Bioware Austin
    Austin, United States of America
    March 2016 - December 2016

    Worked along the SWOTR team developing New Characters, Outfits, etc.

  • 3D Generalist at Fenix Fire Entertainment
    Corona, United States of America
    October 2014 - November 2015

    Worked as a 3D Generalist assigned tasks such as:

    -High/Low Res Modeling

    -Concepting

    -Texturing

    -Illustrating